Gaming in the classroom

Motzev enhances classroom learning through simulation modeling

Mihail Motzev, professor of business, is serving a ninth consecutive term on the International Advisory Council for the International Simulation and Gaming Association (ISAGA).  

The ISAGA is the first and one of the most advanced organizations in the world for educators who develop and use simulation, learning-specific gaming, and related methodologies in the educational process. These educational tools include role-play, structured experiences, policy exercises, computer simulation, play, virtual reality, game theory, debriefing, experiential learning, and active learning.

Since 2008 Motzev has used a game he designed himself titled New Product in classes including Operations Management and Business Analytics. “In this simulation game several teams of players operated firms competing in a hypothetical, one-product industry. Teams made quarterly decisions covering production volume, raw material orders, inventory management, and sales and could request selected marketing research information,” said Motzev. 

Motzev has found that with simulation modeling students are able to engage in team building exercises that more effectively allow them to practice problem solving, positive communication, and leadership skills, which he said “assist teams in becoming cohesive units of individuals that can effectively work together to complete tasks.”

Learn more about the benefits of studying business at WWU at wallawalla.edu/business.

Posted March 15, 2021

Mihail Motzev is serving a ninth consecutive term on the International Advisory Council for the International Simulation and Gaming Association (ISAGA).